How to Play
Part One · Pickleball Tournament Play
Play it as it lies. Ball clips a crack, a leaf, or anything else on the ground? Play on — no redos for anything the court surface does.
If the ball hits a tree branch, either team can call a redo — replay the point, no fault on anyone.
Each team calls the lines on their own side. No referees at Dibbledon — play with integrity, and give the benefit of the doubt to your opponents.
If the sun, wind, or other natural conditions make one side better, switch sides when the first team reaches 7 points.
Tournament format: pool play, then single-elimination knockout · one game to 11, win by 2. Everything else follows the USA Pickleball rules below.
Part Two · Starting the Point
Every rally opens the same way. Follow the ball through the first three shots.
Swing upward, contact below the waist, both feet behind the baseline. The ball must fly diagonally, clear the kitchen, and land in the far service box. One attempt — no redos. Any ball that hits the net (let) but lands in the service box is playable.
No smashing serves out of the air. On the serve only, a ball touching the kitchen line is out — every other line is in.
The serving team has to let the return hit the ground before playing it. That's the two-bounce rule: one bounce on each side, always.
After the two bounces, anyone may hit the ball out of the air — with one big exception, covered next: the kitchen.
Part Three · The Famous Bit
The 7-foot zone on each side of the net — officially the non-volley zone. One rule, several traps: you can't hit the ball out of the air while touching it.
Part Four · Keeping Score
Pickleball scoring confuses everyone for exactly one game. Here's the whole system.
One game per match, first to 11 — but you must win by two, so 10–10 plays on until someone leads by two.
Win a rally while serving: +1 point, serve again (partners swap sides). Win a rally while receiving: no point — but you take over the serve.
Call three numbers before every serve: your team's score, their score, and whether you're your team's first or second server. This one reads "four–two–one": we have 4, they have 2, and I'm our first server. Every game opens with "0–0–2."